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Eve ISK Guide – Courier Missions

June 9th, 2010 admin No comments

Eve ISK Guide -  Courier Missions Guide

A courier mission is a mission that you receive from an NPC agent where the agent asks you to either bring an item to the agent’s station from another station, or the agent asks you to deliver an item to another station. The key things to consider when running a courier mission are whether your ship is fast enough, has enough cargo capacity, and has enough defenses to make it safely from your starting point to your destination and back again.

Eve ISK Guide – Cargo Capacity

Level 1 courier missions probably won’t require you to have much cargo capacity in your ship to carry the items you need to transport. However, higher level courier missions tend to require a large amount of cargo capacity for you to be able to transport the goods in one trip. Sometimes, if the route that you need to take isn’t too long or dangerous, it’s OK to make multiple trips, but sometimes that just won’t work.

In order to have enough cargo capacity, you might be able to buy an Expanded Cargohold module that will expand your cargo capacity enough to carry all of the items that you need to transport. However, be aware that this will make you more vulnerable, because the extra cargo space reduces your ship’s structural hit points. Additionally, it might be the case that there just isn’t an Expanded Cargohold module that gives you enough of an increase in cargo capacity for you to be able to transport the goods in one trip.

An alternative option is to buy a larger ship that has adequate cargo space. Think carefully before making such a large investment, however. You want to choose a ship that is fast, but that also has decent defensive capabilities, especially if your route will take you through dangerous areas of space. You should also choose a ship that you will want to use again. It would be unwise to buy a ship that you only really want to use once.

Eve ISK Guide – Staying Safe

Sometimes a courier mission can take you through dangerous territory. If you’re unsure about whether you can protect yourself against an attack from another player, go into the map view control panel, and set autopilot to choose the safest route from your starting point to your destination, and set the safety penalty slider to the highest number. Your ship will avoid low security space if possible.

If you will have to go through low security space, you should consider having a Microwarpdrive fitted to your ship, or some other propulsion enhancement, to give you a way to run away from an enemy who is trying to attack you. (The guide to not getting killed has more details about how to run away when you don’t want to fight.) When transporting cargo through low security space, you should be on your guard at all times, and warp away from any dangerous players that appear.

You could also fit weapons to your ship, but generally, since you are on a courier mission, it tends to be best to equip modules that increase your speed, rather than using up your fitting slots on weapons.

Eve ISK Guide – Finishing the Courier Mission

If your agent wanted you to take something from the agent’s station to some other station, the way to complete the mission is to click on the mission agent under “Agents of Interest” in the station information window, then tell the agent that you completed the mission.

If your agent wanted you to bring something to the agent’s station from another station, you do the same thing. As long as the requested item is in your cargohold or your hangar in the station, the mission will complete once you tell your agent you completed the mission

For more information on Courier missions and how to make ISK in Eve Online, check out the Eve ISK Guide. Click the link below to get it now!

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Eve ISK Guide – Mission Running

April 19th, 2010 admin No comments

Eve ISK Guide – Mission Running

Making ISK in EVE can be tough. Fortunately, one of the easiest ways to make a little spare cash is available to everyone: Agents. You were exposed to several agents in the course of your tutorial, and probably ran a mission or two. Though it starts slow, running missions is a way to get your bankroll, especially once you start getting into the higher levels.

Missions can be fun and offer a wide range of experiences. They can also be last long and give little reward. However, Eve Isk Guide - Mission Runningsometimes you are able to get some nice items in missions, especially when you mission is to blast some pesky pirates into oblivion. Those combat oriented quests are called kill-missions and offer the opportunity to hunt NPCs in your private area with some extra cash thrown in.

Missions also earn you Loyalty Points. This is your Frequent Flyer mileage in EVE. Each corporation keeps a separate record of all missions you completed for them. Loyalty Points can then be spent like cash in exchange for items, blueprints or even rare faction ships.

Eve Isk Guide – Agents

Each agent is described by four parameters: corporation, division, level and quality. It’s always better to pick one corporation and work for it. That way you’ll accumulate Loyalty Points and your standings (the corporation’s view of your character) will increase steadily, giving you access to more profitable missions. Division determines the agent’s responsibility. Kill missions are easily obtained from Security, Internal Security, Intelligence and Command division agents. Level determines the difficulty (and reward) of the mission. It also gives an idea of a ship class you need to succeed. Level 1 missions are easily done in a frigate or a destroyer. For Level 2 cruisers work best. You can also use a cruiser for some Level 3 encounters but a Battlecruiser (BC) is strongly recommended. To attempt Level 4 missions you’ll need a Battleship with good equipment and strong skills. In return you can easily make 50 million ISK per hour (or more) including salvage and loot from Level 4 missions. The final attribute, quality, determines your cash reward and also slightly influences difficulty. Quality -19 mission will be much less profitable and a bit easier than quality 20 mission of the same level.

If you can’t pick the corporation to work for, start with your race’s military. That means Amarr Navy, Caldari Navy, Republic Navy or Federation Navy. They offer good rewards and good quality kill missions of all levels. Use the agent finder linked above or watch the video tutorial.

To maximize your profits, make sure you salvage the wrecks. Dedicated mission runners should also consider training the skills below at least to level 4. Once you get to this level, you can start making some serious ISK.

Eve ISK Guide – Mission Running Tips and Tricks

* During a conversation with an agent you can read the description of a mission you’re about to receive (the ‘more details’ dialogue option). Try to avoid missions against other races’ navies and rogue drones as there is no bounty on them. You can refuse a mission offer once in 4 hours without fear of losing standings.
* Try to find a system with two or more agents available. That way you’ll have a better chance of getting a profitable and enjoyable mission.
* You can scout a new mission type in a cheap, disposable shuttle. That way you can safely check what’s waiting for you in the first deadspace location. You’ll probably lose the shuttle but NPCs won’t fire on your capsule. It’s better to lose a 9.000 ISK shuttle than a 10 million ISK cruiser.
* CONCORD can appear in a mission area in high-sec so watch your fire!

For more great guides like this, check out the Eve ISK Guide. To find out more click here, or

Eve Isk Guide - Download Now

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